AI Insights · Timothy · October 2021
Top Interactive Story Games in Poland for Q3 2021
Discover the top interactive story games in Poland for Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top interactive story games in Poland showcased varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at the trends observed for the leading titles.
Chapters: Interactive Stories saw a significant surge in weekly revenue, starting from under $1K at the beginning of the quarter and peaking at around $22K in mid-August. Weekly downloads experienced a dramatic increase early in the quarter, reaching over 31K in late July, before stabilizing between 9K to 11K towards the end. Active users followed a similar trend, peaking at approximately 78K in early August but slightly decreasing to just over 50K by the end of September.
Love Sick: Stories & Choices maintained a steady weekly revenue around $9K to $12K throughout the quarter. Downloads peaked in late August at nearly 13K but dropped sharply to just over 1K by the end of September. Active users showed a consistent pattern, peaking at 32K in late August before a decline to around 17K by the end of the quarter.
Tabou Stories®: Love Episodes exhibited a steady decline in weekly revenue from around $7K at the start of the quarter to approximately $1.3K by the end. Downloads also saw a downward trend, starting at around 12K in late June and falling to under 1K by the end of September. Active users mirrored this decline, dropping from about 47K to 13K over the same period.
Duskwood - Detective Story had a relatively stable revenue stream, starting at around $5K and gradually declining to just above $2K by the end of September. Downloads showed a notable peak of 35K in late June, followed by a steady decline to around 7K by the end of the quarter. Active users remained high, starting at 77K and ending at approximately 50K.
Romance Club - Stories I Play experienced fluctuations in weekly revenue, peaking at $6.3K in late August before settling around $2.7K by the end of September. Downloads remained relatively stable, averaging between 1K to 2K throughout the quarter. Active users peaked at 105K in early July but saw a gradual decline, ending the quarter at approximately 65K.
These insights are derived from Sensor Tower's data, providing a comprehensive overview of the performance metrics for the top interactive story games in Poland during Q3 2021. For more detailed insights, visit Sensor Tower.